Desk Buddy – Multimodal Physical Product Design


This past fall I had the opportunity to work on designing and prototyping a physical product to experiment with multimodal experience design as part of the MSHFID program at Bentley University.

The concept borrows from “rubber duck” debugging, for a desk assistant that leans into the trend for purpose-built offline products.

Without needing any bluetooth, wifi, or other connectivity Desk Buddy offers a host of productivity and wellness features:

  • Customizable ambient lighting
  • Focus/task timers
  • Breathing exercises (with light-based visualization)
  • CO2 level detection
  • White noise / coffeeshop ambience sound machine
  • Reactive lighting level detection
  • 100% offline voice recognition for hands-free control

The process

For concept renderings, I started with typical AI photo generation, but was not happy with the results. I knew the style I wanted, so instead I hooked up Claude Desktop to Blender’s MCP server enabling me to generate the 3D scene through prompting.

Once the basics were in place, I was able to tweak and tune textures and lighting to achieve exactly the vibe I wanted.

Next, I did some lo-fi foam prototyping to figure out initial dimensions and finally 3D printed a base once dimensions were locked down.

This version has a bigger base than my renderings to accommodate the full Arduino and breadboard, but with a custom PCB it would be achievable to get much closer to the concept rendering dimensions.